DALL·E 2 pre-training mitigations
In order to share the magic of DALL·E 2 with a broad audience, we needed to reduce the risks associated with powerful image generation models. To this end, we put various guardrails in place to prevent generated images from violating our content policy.
Learning to play Minecraft with Video PreTraining
We trained a neural network to play Minecraft by Video PreTraining (VPT) on a massive unlabeled video dataset of human Minecraft play, while using only a small amount of labeled contractor data. With fine-tuning, our model can learn to craft diamond tools, a task that usually takes proficient human…
AI-written critiques help humans notice flaws
We trained “critique-writing” models to describe flaws in summaries. Human evaluators find flaws in summaries much more often when shown our model’s critiques. Larger models are better at self-critiquing, with scale improving critique-writing more than summary-writing. This shows promise for using …
Techniques for training large neural networks
Large neural networks are at the core of many recent advances in AI, but training them is a difficult engineering and research challenge which requires orchestrating a cluster of GPUs to perform a single synchronized calculation.
Best practices for deploying language models
Cohere, OpenAI, and AI21 Labs have developed a preliminary set of best practices applicable to any organization developing or deploying large language models.
Powering next generation applications with OpenAI Codex
Codex is now powering 70 different applications across a variety of use cases through the OpenAI API.